A game made in 4 days for gmtk 2024. Switch the speed of objects in order for the chicken to survive. The theme of the jam was "built to scale", in this game you switch the speed scale of the objects in order to build the world where the chicken survives

Credits:

Ardkil - Coding, SFX, Game Design

Takumipan - Visuals

Vanilya_kanibal - Visuals

Agrestige - Music


How to play:

Left click: click on two objects you want to switch the scales of speed.

Right click: switch chosen items speeds

Q: deselect all

Ctrl: See the interactable objects + other stuff

WASD: Move camera

Alt: Reset Camera
Incase you get stuck, here are the speed scales everything should have:

Farm
        Goats 100(Change with Windmill, the trucks original speed is 200), Truck 40

Park
        SpinningToy 600, dog 0, barbequeman 150

StatusReleased
PlatformsHTML5
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorsArdkil, vanilya_kanibal, takumipan, Agrestige
GenrePuzzle
Made withGodot
TagsGame Maker's Toolkit Jam, Gore, Pixel Art

Comments

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Whoever did the scream for them kids on the spinnymajig deserves three Oscars.

(+1)

stupid dog

the egg should be infinitely more obvious >=(

I'm somehow really into this great game mate.

(+1)

Error
The following features required to run Godot projects on the Web are missing:
Cross Origin Isolation - Check web server configuration (send correct headers)
SharedArrayBuffer - Check web server configuration (send correct headers)

SharedArrayBuffer is enabled on our end and there doesn't seem to be problem on our devices, I dont know why you get this